Immortals of Aveum was released on Xbox, PlayStation, and PC. Three and a half weeks later, around half of the staff who ...
Criterion is famous for Burnout and Need for Speed, but it has worked on several Battlefield and Battlefront games before and ...
It's estimated that Ascendant Studios employed between 80 to 100 people before releasing around 40, a decision that was ...
The development studio behind Immortals of Aveum gets hit by massive layoffs nearly one month after the game's launch as an ...
Need for Speed and Burnout developer Criterion Games has been moved from EA Sports to the EA Entertainment, where it will ...
Good news for fans of heavy artillery, less good news for lovers of sleek rides. Criterion, the British-based creator ...
One of the big Detroit carmakers is announcing more layoffs that it's blaming on fallout from the United Auto Workers strike.
Immortals of Aveum creator Ascendant Studios has laid off nearly half of its staff, according to three people at the studio.
MEMPHIS, Tenn — Memphis-based FedEx said it is laying off “a small percentage” of employees as it works to “streamline” ...
Ascendant Studios, the developer behind the recently released Immortals of Avenum, has laid off nearly half its staff. The ...
On August 22, Immortals of Aveum was released on Xbox, PlayStation, and PC. Three and a half weeks later, around half of the staff who worked on the game have reportedly been laid off after it ...
Immortals of Aveum was released on Xbox, PlayStation, and PC. Three and a half weeks later, around half of the staff who worked on the game have reportedly been laid off after it failed to sell enough ...